(May be laggy in certain browsers! Try playing in Chrome, or downloading the stand-alone file)

In a reversal of roles, you are a witch dealing with a possessed priest. Will you manage to strike a bargain with the demon, or fall prey to your own overconfidence?

Starring

  • Hyperion the Witch - blunt, bookish, and curious.
  • Eos the Familiar - Hyperion's loyal and clever cat.
  • The Priest - the unlucky(?) soul possessed by the demon.
  • The Demon - rude, crude, and strangely flirty.

Features

  • Talking to demons.
  • Petting cats.
  • (Hopefully) weird comedy.

Made for the Decker Visual Novel Jam. This is my first game jam, and my first time using Decker! I didn't have time to include everything I planned, so maybe I'll update this in the future. Please let me know if you run into any bugs or typos.

Credits

How to play

  • Play the web version on the browser.
  • If you have Decker, download "hyperion-locked.deck".
Published 22 hours ago
StatusIn development
PlatformsHTML5, Windows, macOS, Linux
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
Authorspacerace127
GenreVisual Novel, Interactive Fiction
Tags2D, Black and White, decker, Fantasy, Female Protagonist, Narrative
Average sessionAbout a half-hour
LanguagesEnglish
InputsMouse

Download

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Click download now to get access to the following files:

hyperion_locked.deck 1.4 MB

Comments

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(+1)

This is incredible, from the characters to the art to the weird comedy! The behind-the-scenes is super interesting too, definitely a great resource to learn stuff about scripting :> (btw i don’t know if it’s helpful, but i played in Brave and didn’t notice any kind of lag)

(+2)

Hehehe thank you for playing! I'm happy the comedy landed, I'm definitely more of an artist and programmer than a writer haha. Yeah feel free to look through the code and take whatever you want, be it knowledge on how to do some things, or snippets to use in your own projects. I love how flexible Decker is with its scripting.

(yeah, i primarily use firefox and this game was lagging, so might just be a firefox issue lol)

(+1)

Whoa, I didn't know you could do all that with Decker, holy hell!... I'm definitely gonna come back to explore your game's behind the scene, there's some really interesting stuff!! :)

(+1)

Yeah! Coming into Decker with a com sci background, the moment I learned how flexible it was with scripting, I knew I wanted to do something fairly complicated hehe. It might be a bit of a mess back there, but I hope you find something you can use hehe!

(+2)

Oh wow, this is great! The behind-the-scenes is really interesting, with the fancy puppets and the bit about your workflow with the script, it's awesome to see all of that!

The characters are fun and I'd love to see more!

Heheh thank you for playing! This was a lot of fun to work on, and with Decker being such a collaborative community, I wanted to make sure to share some of my code and thoughts hehe. As for the characters, I hope to do more with them (sadly didn't have time to include much with Atlas hehe). Happy you enjoyed them!

(+1)

Really fun game, entertaining and interesting characters and plot. I reached to the end of the demo without any issue, only wanting more xD

I really like the character design, their personalities and the dialogue, the weird comedy works fantastic with the plot and made their interactions both comedic yet also dark/dangerous. A really neat and engaging balance.

My only nitpick is the music, which, it isn't bad, but after a while it gets too repetitive, and some of the sound are a tad gritting. The melody and rhythm themselves are good and atmospheric, I just think the instruments could use a little bit smoothening.

Besides that, I'll look forward to seeing if this game/story gets completed ^^

(1 edit) (+1)

Hehehe thank you! Yeah, sadly I didn't have as much time as I wanted to work on this, but I'm happy with getting what I did out in time hehe. I had a lot of fun working on the art and dialog, so I'm happy you enjoyed them! And you picked up that balance I was trying to hit! Keeping things kinda dangerous, but also weird and comedic hehe. 

As for the music, yeah it was a short song a friend made for me who was also busy around the game jam time, and Decker is just overall kinda bad with importing audio lol (and/or I don't have a lot of experience importing audio properly into Decker). Still, I wanted to try using it anyways! May post the original version of the song with my friend's permission so that folks can listen to the version not bit-crushed to oblivion hehe. In the meantime, there's an option to disable the music in the options if it's grating.

Hopefully I'll continue with this! Thanks for playing the demo!!